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Angelamarie Ortez

Computer Software Student

To know more about me please click on the below buttons


Build Video Games

Skilled in Game Design and Programming for game building

User Research and Testing

Skilled in project/game usability testing

Project/Game Design

Skilled in Designing custom projects based on client needs

Software Development

Skilled in AI, and general backend software programming


About Me!

I'm a computer science student graduating in 2025 at the University of Southern California. I am skilled in software development, web applications development, website development, video game development and game design.

I'm truly passionate about my work and always eager to connect with other developers in my field. While I enjoy all aspects of my job, I think my favorite stage of a project is working with clients and businesses to analyze the projects deeply. As we go through the project analysis process, the ideas start to flow and that's always the fun part for me.

I'm currently working as an Engineering Assistant at the University of Southern California IT Services department, where I primarily work to find solutions for AV issues and program scripts in python to assist with issue identification.

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Professional Skills

80%
80%

  A Song I Can't Get Out of My Head:

Fortunately, geniuses understand
that young men are often fools
- This is How You Lose the Time War

University of Southern California 2020 - 2025

Bachelor of Science Computer Science - Games

Computer Programming and Game Design

Yucaipa High School 2016 - 2020

Diploma general

PLTW Engineering Academy

Girls Who Code Summer Immersion Program 2017

Certificate of Completion GWC Web Programming

Web Programming in HTML, CSS, JavaScript



Work

University of Southern California - ITS May 2022 - PRESENT

Engineering Assistant

After working as a Tech Lead for USC's ITS department for a year, I was transferred to the Engineering division of ITS as an Engineering Assistant where I shadow and work with the Sound/AV Engineer on site, as well as the on site AV programmer

Responsibilities and Achievements:

  • Worked on software and UI projects coding in React.js, CSS, HTML, and Python to update the UI of classroom touch panels and create scripts that help automate network file updating
  • Learn about equipment being considered for future installation and observe meetings for current equipment problem-solving
  • Worked with full time staff to provide rapid technological support to professors and customers (Tier 2/3 level IT support)
  • Assisted full-time engineers in updating USC classrooms with latest technology (installation, configuration, and inventory)
  • Monitored alert communication channels with Slack to remotely fix hardware disconnections from a local machine

The WereCleaner Jun 2023 - July 2024

Game Designer, Marketer, Discord Moderator

As part of the USC Advanced Games Project, I was recruited as a Designer on the WereCleaner design team. After working as a designer for a year and releasing the game, I helped with Marketing by creating and moderating an X(previously Twitter) account as well as helping moderate our official Discord server

Responsibilities and Achievements:

  • Creating descriptive design documents for programming team to best understand and implement
  • Building prototypes and 3D maps for level design in Unity3D, as well as decorating over 50 office rooms and creating animated VFX in Unity3D
  • Taking design meetings for deciding game mechanics, level design, mess design, tool design, and office design
  • Creating and moderating X(previously twitter) account, as well as discord server

University of Southern California - ITS July 2021 - May 2022

Tech Lead

Responsibilities and Achievements:

  • Led team of LE techs and performed workforce optimization to make sure work is completed quickly and efficiently
  • Trained professors and new LE techs on how to use Zoom application and a programmed USC interface for quality hybrid learning, and given special training to work on higher level equipment for newer classrooms
  • Completed administrative office work while managing communication channels with phone calls, Slack, and walkie talkies
  • Took customer service calls for classrooms and assisted professors with technical/hardware issues (Tier 2 level IT support)
  • Managed software updates on desktop and laptop computers for classroom and homework use
  • Handled and transported computer equipment throughout the school; Managed rental inventory systems

USC CNL Jun 2022 - Aug 2022

Research Assistant

As part of a research assistant-matching program, I was recruited on a three-person Computer Science team to work with the researchers at USC Center of Neural Longevity to create a software that would help them with data gathering

Responsibilities and Achievements:

  • Analyzing, designing and developing a web based application.
  • Managing the project and coordinating meetings with the researchers for understanding exactly what they need the software to do
  • Trained for working with research animals/specimen
  • Full stack front-end programming

Portfolio



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The WereCleaner

3D isometric stealth cleaning game about a janitor who is trying to hide his identity as werewolf but still make rent, leading to carnage.

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The WereCleaner


  • Description: Kyle is a Janitor. He's also a Werewolf. And now he's got the night shift. Try not to kill anyone while working to get your paycheck - in a stealth-comedy game with surprises around every corner.

  • Skills Used: Unity Engine, Cross-Departmental Communication, Agile Methodologies, Team-Building

  • Project Deploy Date: May 7th, 2024

  • Languages: C#


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GroupGrub

A web application for helping friend groups easily find somewhere to eat where everyone will enjoy using the Yelp API

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GroupGrub


  • Description:
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Various C++ Games

C++ video games built from scratch in a video game class at USC. Showcase ability in AI, 2D games, and 3D games using linear algebra.

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C++ Videogames


  • Description:
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